Simon Engelbrecht Sørensen

Techincal artist.
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  • Projects
  • Effects
  • Tools
  • Shaders
  • 2D
  • Resume
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  • Tool – Behaviour Tree Editor

    This is an editor i made for a behaviour tree functionality - it works similar to uinity's Mecanim/Animator, but much simpler.
    • Tool_BehaviourTree1
  • Tool/Shader – Velocity Vertex Displacement

    A combination of a script that feeds the smoothed velocity of an object to the shader that then distorts the vertices according to a texture mask.
    • ShaderTool_VertVelocityDisplace
  • Tool – Painter

    A generalist tool for painting various things, currently I have implemented a vertex painter and an "object" painter, that paints arbitrary objects onto surfaces. Made as modules so adding a new "painter" is very plug and play.
    • VertexPainter1_large
    • ObjectPainter1_large